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Current Issue

January 2012

GD Mag

FEATURES

by Jean-Francois Dugas, Martin Dubeau, David Anfossi, and Mary DeMarle
Deus Ex: Human Revolution is a huge project undertaken by Eidos Montreal, to revive the Deus Ex franchise. The team managed to turn a lengthy pre-production process into later successes through the power of planning.
by Steve Theodore, Damian Kastbauer, Nathan Fouts, Eric Undersander, Zach Lehman, Noel Llopis, Mark Cooke
In our annual awards that honor the best tools in the business, we show the best game development tools and software across art, audio, engines, networking, middleware, and programming/production tools, as voted by you, the readers. We also place one special tool in our Hall of Fame.
by Julien Hamaide
For independent companies that want to break into social or networked games but don't know what to do about the back end work, the makers of Creatures 4 have an open source solution, which they outline here.
by Brandon Sheffield and Christian Nutt
DeNA is one of the largest social game companies in the world, operating its mobage platform across the world. We spoke with director Kenji Kobayashi about profitsharing, and paying for items that enhance player ability.

DEPARTMENTS/COLUMNS


 
Game Plan
Brandon Sheffield
The Generous and The Stingy
Heads Up Display
Front Line Award finalists in quotes, MindCandy 3 released, 
and Indie Royale debuts
Tool Box
Brandon Sheffield
An interview with Havok managing director 
David Coghlan
The Inner Product
John McDonald
Practical Ptex for Games
Pixel Pusher
Steve Theodore
Hope and Change
Aural Fixation
Jesse Harlin
What’s Next for the Next NextGen?
 
 
Blog
Game
Deux Ex: Human Revolution Gallery
We presented you with a fair amount of beautiful artwork from Eidos' Deus Ex: Human Revolution in our January issue, but there's loads more where that came from! We've selected several more pieces for... Continue Reading
Game
Front Line Award Winners Announced
We have named the winners for the 2011 Front Line Awards, the fourteenth annual ranking of the best...

Game
January Issue Now Available
Welcome to 2012! As you can tell from our fabulous cover, this month's postmortem is Eidos Montreal's...

Game
Game Developer's new subscription offers
Game Developer has been a print magazine for over 15 years, but as our readers change how they want to...


 
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