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FEBRUARY 2006 |
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Featured Theme: Indie/Casual Games |
| MARCH 2006 |
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Featured Theme: GDC Preview issue
Bonus Distribution: Game Developers Conference |
| APRIL 2006 |
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Featured Theme: Salary Survey
Bonus Distribution: Game Developers Conference |
| MAY 2006 |
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Featured Theme: Business Issue
Bonus Distribution: E3 |
| JUNE/JULY 2006 |
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Featured Theme: Hollywood |
| CAREER GUIDE 2006 |
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Cover Feature Theme: Game Industry Careers |
| AUGUST 2006 |
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Featured Theme: SIGGRAPH - Graphics/Visual Arts
Bonus Distribution: SIGGRAPH |
| SEPTEMBER 2006 |
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Featured Theme: Mobile
Bonus Distribution: Game Developers Conference Europe |
| OCTOBER 2006 |
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Cover Feature Theme: Top 20 Publishers |
| NOVEMBER 2006 |
Featured Theme: Serious Games
Bonus Distribution: Serious Game Summit D.C. |
| DECEMBER 2006 |
| Featured Theme: Front Line Award Finalists Announced |
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Game
Developer magazine reviews many different types of products: programming
tools, animation and art tools, audio tools, and production tools.
We are often pitched product review ideas from people, but we do
not accept unsolicited product reviews.
Here's
how our process works. Send an e-mail to Jill
Duffy with the following:
- Your
contact information.
- Your
game development background (who you work for, titles you've
worked on, how long you've been in the industry, and so on).
- Your
area(s) of expertise (e.g., 3D animation in Maya, performance
tuning on Windows, audio recording/editing on the Mac, etc.).
- The
types of products that you are most qualified to review (e.g.,
graphics libraries) .
The
next step is to take a look at our product review guidelines. Game
Developer runs one long review every month (approximately 1200 words),
and two mini-reviews (approximately 650 words, particularly suitable
for things like plug-ins and utilities).
Download
the Game Developer Long Product Review Guidelines (RTF format)
Download
the Game Developer Mini Product Review Guidelines (RTF format)
It
is very important that you already have significant experience with
the kinds of products that you would review, so don't tell us you'd
like to review Product X or 3D animation tools because you yourself
want to learn more about them.
If
you have any questions or comments about product reviews, the process
of reviewing a product, etc., send
us mail.
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